﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using static GongJu.MainWindow;

namespace GongJu
{
    /// <summary>
    /// Window1.xaml 的交互逻辑
    /// </summary>
    public partial class Window1 : Window
    {
        public Window1()
        {
            InitializeComponent();
            this.Hide();
        }

        // 修改为 public 访问级别
        public void UpdatePosition(POINT  screenPosition)
        {
            // 设置窗口位置，确保十字线中心对准鼠标
            Left = screenPosition.X - 200;
            Top = screenPosition.Y - 200;
        }
    }
}
